![]() In terms of combat, this area came with the advent of the PROT mechanic, so you'll be seeing a lot of that alongside a focus on bleeding damage from enemies. The main theme of the cove is eldritch enemies, more specifically focused around fish-men and other aquatic fiends. If the ruins was Army of Darkness, then the cove is Call of Cthulhu. Also, it might just be me, but it seems like I take a lot more damage in the Cove than I do elsewhere (Again, I don't have too much experience, but after those couple of missions I was not excited to head back in.Part 7: Overview: The Cove The Cove Enjoy our rich aquatic wild-live and mystical faunaįunny how we go from talking about the starter zone to talking about the last developed zone during early access. It's certainly doable, but the other areas off much less resistance and seem to have just as many goodies lying around (Better actually, since I have so many damn Crests lying around). The Crushers make me cry a little, and I haven't even seen some of the other big guys yet (On account of not going into the Cove much). ![]() ![]() The Deep Stingers are a pain, especially with their high stun chance. Which also wouldn't be such a big deal if there weren't Shamans running around, which are the only basic enemies in the game (Off the top of my head) which can heal their allies. Geez, where to start? The Guardians, even at low levels, have a ton of health and protection, which might not be so big an issue if they couldn't guard others. I don't feel it's harder than the others, although I do always bring a plague doctor for that area. Originally posted by Redalion:Curious why you feel the Cove is the hardest area.
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